/** * Marks this thread as a daemon thread. * A daemon thread only runs as long as there are non-daemon threads running. * When the last non-daemon thread ends, the runtime will exit. This is not * normally relevant to applications with a UI. * @throws IllegalThreadStateException - if this thread has already started. */ public final void setDaemon(boolean isDaemon) { checkNotStarted(); if (threadPtr == 0) { daemon = isDaemon; } }
/** * Starts the new Thread of execution. The <code>run()</code> method of * the receiver will be called by the receiver Thread itself (and not the * Thread calling <code>start()</code>). * * @throws IllegalThreadStateException - if this thread has already started. * @see Thread#run */ public synchronized void start() { checkNotStarted(); started = true; internalStart(this); } private static native void internalStart(Thread t);
/** * Marks this thread as a daemon thread. * A daemon thread only runs as long as there are non-daemon threads running. * When the last non-daemon thread ends, the runtime will exit. This is not * normally relevant to applications with a UI. * @throws IllegalThreadStateException - if this thread has already started. */ public final void setDaemon(boolean isDaemon) { checkNotStarted(); if (threadPtr == 0) { daemon = isDaemon; } }
/** * Marks this thread as a daemon thread. * A daemon thread only runs as long as there are non-daemon threads running. * When the last non-daemon thread ends, the runtime will exit. This is not * normally relevant to applications with a UI. * @throws IllegalThreadStateException - if this thread has already started. */ public final void setDaemon(boolean isDaemon) { checkNotStarted(); if (threadPtr == 0) { daemon = isDaemon; } }
/** * Marks this thread as a daemon thread. * A daemon thread only runs as long as there are non-daemon threads running. * When the last non-daemon thread ends, the runtime will exit. This is not * normally relevant to applications with a UI. * @throws IllegalThreadStateException - if this thread has already started. */ public final void setDaemon(boolean isDaemon) { checkNotStarted(); if (threadPtr == 0) { daemon = isDaemon; } }
/** * Marks this thread as a daemon thread. * A daemon thread only runs as long as there are non-daemon threads running. * When the last non-daemon thread ends, the runtime will exit. This is not * normally relevant to applications with a UI. * @throws IllegalThreadStateException - if this thread has already started. */ public final void setDaemon(boolean isDaemon) { checkNotStarted(); if (threadPtr == 0) { daemon = isDaemon; } }
/** * Marks this thread as a daemon thread. * A daemon thread only runs as long as there are non-daemon threads running. * When the last non-daemon thread ends, the runtime will exit. This is not * normally relevant to applications with a UI. * @throws IllegalThreadStateException - if this thread has already started. */ public final void setDaemon(boolean isDaemon) { checkNotStarted(); if (threadPtr == 0) { daemon = isDaemon; } }
/** * Marks this thread as a daemon thread. * A daemon thread only runs as long as there are non-daemon threads running. * When the last non-daemon thread ends, the runtime will exit. This is not * normally relevant to applications with a UI. * @throws IllegalThreadStateException - if this thread has already started. */ public final void setDaemon(boolean isDaemon) { checkNotStarted(); if (threadPtr == 0) { daemon = isDaemon; } }
/** * Starts the new Thread of execution. The <code>run()</code> method of * the receiver will be called by the receiver Thread itself (and not the * Thread calling <code>start()</code>). * * @throws IllegalThreadStateException - if this thread has already started. * @see Thread#run */ public synchronized void start() { checkNotStarted(); started = true; internalStart(this); } private static native void internalStart(Thread t);
/** * Starts the new Thread of execution. The <code>run()</code> method of * the receiver will be called by the receiver Thread itself (and not the * Thread calling <code>start()</code>). * * @throws IllegalThreadStateException - if this thread has already started. * @see Thread#run */ public synchronized void start() { checkNotStarted(); started = true; internalStart(this); } private static native void internalStart(Thread t);
/** * Starts the new Thread of execution. The <code>run()</code> method of * the receiver will be called by the receiver Thread itself (and not the * Thread calling <code>start()</code>). * * @throws IllegalThreadStateException - if this thread has already started. * @see Thread#run */ public synchronized void start() { checkNotStarted(); started = true; internalStart(this); } private static native void internalStart(Thread t);
/** * Starts the new Thread of execution. The <code>run()</code> method of * the receiver will be called by the receiver Thread itself (and not the * Thread calling <code>start()</code>). * * @throws IllegalThreadStateException - if this thread has already started. * @see Thread#run */ public synchronized void start() { checkNotStarted(); started = true; internalStart(this); } private static native void internalStart(Thread t);
/** * Starts the new Thread of execution. The <code>run()</code> method of * the receiver will be called by the receiver Thread itself (and not the * Thread calling <code>start()</code>). * * @throws IllegalThreadStateException - if this thread has already started. * @see Thread#run */ public synchronized void start() { checkNotStarted(); started = true; internalStart(this); } private static native void internalStart(Thread t);
/** * Starts the new Thread of execution. The <code>run()</code> method of * the receiver will be called by the receiver Thread itself (and not the * Thread calling <code>start()</code>). * * @throws IllegalThreadStateException - if this thread has already started. * @see Thread#run */ public synchronized void start() { checkNotStarted(); started = true; internalStart(this); } private static native void internalStart(Thread t);